Real-time Games Using HTML5, WebSockets, Nodejs, & Socket.io

Ever imagined playing a game on the web by simply logging in - no local installation required, no licenses and you can continue from where you left off! Imagine multi-player games from your browser or phone - basically 'gaming in the cloud'. Ok - that sounded pretty cliche 🙂 But its already here folks and faster … Continue reading Real-time Games Using HTML5, WebSockets, Nodejs, & Socket.io

Push notifications using express.js and socket.io

So we built a real-time bidding system! Why? Because one of our clients needed it. Our customer bridges the gap between vendors and customers. (Cannot reveal more specifics like the domain etc.) Customer requests an order and vendors bid for that order. Customer should be notified in real-time about any bids. Customer should be able … Continue reading Push notifications using express.js and socket.io

Case Study: Improving Performance of MySQL, Thinking Sphinx in a Rails app

Recently, we faced a huge performance problem with one of our installed apps. The application is a Call Center ERP solution. The Call model is updated very frequently as there are about approximately 8,000 - 10,000 calls being made everyday. For every action there is an audit trail, so updates and inserts into database are … Continue reading Case Study: Improving Performance of MySQL, Thinking Sphinx in a Rails app